Chapter 1: Make Your First iPhone App

Xcode 7 and Swift 2 for Absolute Beginners with No Programming Experience

Get started with your very first iPhone app and learn all about Xcode 7, Swift 2, and iOS 9!

Topics

  • How to add labels and buttons to your app using Storyboards.
  • A step by step approach to adding labels programmatically in Swift.
  • A walkthrough of the easy to use physics-based animations for apps.
  • And MUCH more.


Your Instructor


Paul Solt

Paul Solt has been teaching online courses for the past three years. Thousands of students have created their first, second, and third apps with Paul's expert instruction.

Paul has a Masters in Computer Science and has worked as an adjunct professor at RIT. He also writes for InfoWorld.com.

Paul understands programming fundamentals and how to teach the essentials in an accessible manner, instead of overwhelming you with too much, too fast.



Class Curriculum


Section 1 - Introduction
  • Start
    1.1 Lecture - Introduction to Super Easy iPhone Apps
  • Start
    1.2 Lecture - Welcome to Super Easy iPhone Apps
  • Start
    1.3 Lecture - Important watch before you proceed
  • Preview
    1.4 Lecture - 6 Macs you can use for making iPhone apps
  • Start
    1.5 Lecture - How to Download and Install El Capitan 10.11
  • Start
    1.6 Lecture - How to Download and Install Xcode 7
  • Start
    1.7 Lecture - What programming language for iPhone apps - Swift or Objective-C?
  • Start
    1.8 Lecture - What device should I make an app for?
Section 2: Xcode Basics
  • Start
    2.1 Tutorial - Your First Xcode Project and the iOS Simulator
  • Start
    2.2 Tutorial - Play with UI using Storyboards in Xcode 7
  • Start
    2.3 Lecture - Xcode 7 for Beginners - Panels and Editors
Section 3: Your First iPhone App
  • Preview
    3.1 Lecture - Your First iPhone App with Physics Based Animation
  • Start
    3.2 Tutorial - Create a New Xcode 7 Project using Swift 2
  • Start
    3.3 Tutorial - iPhone App Flow 101
  • Start
    3.4 Tutorial - Design the Button and Label UI
  • Start
    3.5 Tutorial - How to Connect App UI to Code
  • Start
    3.6 Tutorial - What is Auto Layout and How to Add Auto Layout to Your UI
  • Start
    3.7 Tutorial - How to Programmatically Add a UILabel using Swift 2
  • Start
    3.8 Tutorial - Add Animation to your UILabel Programmatically
  • Start
    3.9 Tutorial - Make it Physical with Spring Physics Animations
  • Start
    IMPORTANT: More Lessons Coming Soon!
Beta Content
  • Start
    Check back for experimental content

Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.

Get started now!